And this meme? This meme was nicked from [livejournal.com profile] slammerkinbabe. So!



Give me one reason why I'm going to Hell. (Or a couple of them. Or something.)

Then, (if you want to, and only if it's not too much trouble) post this in your LJ so that I can tell you why you're destined for eternal damnation.




Be creative! Have fun! Vote early and vote often! Don't all pick the same thing! Don't overuse exclamation marks!
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BAD LINE AHEAD!

Date: 2006-10-18 05:26 pm (UTC)
From: [identity profile] eighthcloud.livejournal.com
Because your kind of sexy would be banned from heaven!







::smiles::

Re: BAD LINE!

Date: 2006-10-18 05:34 pm (UTC)
From: [identity profile] active-apathy.livejournal.com
You're kind-of lucky my River icon is inactive. And kind-of unlucky that my heart one is too. So, instead, let us settle for a crafty grin.

Date: 2006-10-18 05:37 pm (UTC)
From: [identity profile] raptor-au.livejournal.com
Because all your posts actually contain a sneaky version of the Bible code, except downright evil. And with annotations! Sinfulness!

Date: 2006-10-18 05:52 pm (UTC)
From: [identity profile] shaysdays.livejournal.com
You're going to hell because I need the company.

Luckily, we have the special kind reserved for us.

(I'm not sure what the special kind of hell is, but judging from the comments I've seen on it, it has to do with pretty boys making out and terribly inappropriate lustful thoughts. So I guess we're riding around in Tom Foley's head for eternity, or something.)

Date: 2006-10-18 06:01 pm (UTC)
From: [identity profile] slammerkinbabe.livejournal.com
You're going to hell because you changed the original wording of the meme. Everyone knows that people who do that go to hell! Memes are sacred!

Date: 2006-10-18 06:02 pm (UTC)
From: [identity profile] slammerkinbabe.livejournal.com
YOU'RE going to hell because that icon FREAKS MY SHIT OUT OMG DEVILICON

Date: 2006-10-18 06:03 pm (UTC)
From: [identity profile] shaysdays.livejournal.com
Damn, scarier than this one?

Date: 2006-10-18 06:49 pm (UTC)
From: [identity profile] herekittykitty.livejournal.com
*scratches head* For being smarter than me. For being smarter than a LOT of people. DAMN RIGHT.

Date: 2006-10-18 09:23 pm (UTC)
From: [identity profile] palmer-kun.livejournal.com
You're going for hell for letting [livejournal.com profile] apathy_games founder!

Date: 2006-10-19 01:09 am (UTC)
From: [identity profile] active-apathy.livejournal.com
Actually, that's quite a good answer. ._.

Date: 2006-10-19 01:10 am (UTC)
From: [identity profile] active-apathy.livejournal.com
Everyone knows that memes have no original wording.

Date: 2006-10-19 01:11 am (UTC)
From: [identity profile] active-apathy.livejournal.com
...

Is it bad that I completely expected Amanda to turn up at some point in these comments?

Date: 2006-10-19 01:13 am (UTC)
From: [identity profile] remingtonmaxwel.livejournal.com
Damn straight it's a good answer.

I ain't what got paid in... ever!

Date: 2006-10-19 01:19 am (UTC)
From: [identity profile] not-a-committee.livejournal.com
Plus, I have a bit more time for RPish stuff now. And now I'm a little bit undecided on whether it'd be better to fix the bits that weren't going to work and start the Fireflyverse game again, or to use some shiny FATE stuff and play some cyberpunk or steampunk or something.

Date: 2006-10-19 01:30 am (UTC)
From: [identity profile] palmer-kun.livejournal.com
*coughcoughSpiritOfTheCenturycoughcough*

Once you know the character creation system, you can knock out a complete new character in about 20 minutes, including background!

Date: 2006-10-19 01:35 am (UTC)
From: [identity profile] active-apathy.livejournal.com
That'd need me to buy SotC, which isn't going to be able to happen anytime soon. Which is a little upsetting, because FATE v3 looks to be quite an improvement on the already-fantastic FATE v2.

Date: 2006-10-19 01:39 am (UTC)
From: [identity profile] palmer-kun.livejournal.com
I am happening to be having a PDF of the fine game, yes indeed I am.

Date: 2006-10-19 01:40 am (UTC)
From: [identity profile] lady-zip.livejournal.com
AND IT'S SO EFFING COOL! @_@

Date: 2006-10-19 01:42 am (UTC)
From: [identity profile] active-apathy.livejournal.com
If I didn't completely plan to buy Spirit and Dresden (and Dresden, if I can, in the most expensive and shiniest format possible), then I completely wouldn't ask. But, um, be nefarious?

Date: 2006-10-19 01:43 am (UTC)
From: [identity profile] palmer-kun.livejournal.com
That *ahem* would be my best friend, who fell in love with the system.

And then made a 1920s pulp version of Jayne using it.

She'd play with us :)

Date: 2006-10-19 01:44 am (UTC)
From: [identity profile] active-apathy.livejournal.com
Oooh... Shiny. :)

Date: 2006-10-19 01:52 am (UTC)
From: [identity profile] palmer-kun.livejournal.com
Mind you, she also made a version of her OC that she's paired him off with... but she's actually a fun and interesting OC.

Date: 2006-10-19 02:15 am (UTC)
From: [identity profile] deepfishy.livejournal.com
Let's take a look at your file, shall we?...

Have you ever made a planet, or nation, radioactive? Have you ever enturbulated an orderly environment? Have you ever mocked another's knowingness? Have you ever sought to put another's thinkingness out of his control? Have you ever trapped a thetan?

You condemn yourself.

Date: 2006-10-19 02:17 am (UTC)
From: [identity profile] palmer-kun.livejournal.com
Nefarious? Are you attempting to induce me to violate copyright law?

How absolutely unprincipled. My word, I do declare!

*snickers madly*

I'm sure you've read the content preview though. That's pages straight out of the book, and covers all the general bits.

Aspects are completely wide open. The best are good and bad for you. Pick 10.
Stunts come from a large list (266 by my count). Pick 5.
Skills follow the pyramid. 1 at Superb (+5), 5 at Average (+1), you can figure out the rest. 28 to choose from :)

Once you know the system... you can pick your top 3 skills (1 at Superb, 2 at Great), and 2-4 Aspects... maybe a couple Stunts. And then the rest of the character just falls into place without any real effort. The hardest part, inevitably, is not picking aspects, but wording them so they're cool.
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