And this is because there wasn't a lot to talk about from my Monday. Sad but true.

So, what is there? Firstly, there was a Dianetics ad on TV earlier. I was amused by this, since they're selling it as a self-help book. A self-help book by an author who famously claimed that the easiest way to make money is to start a religion. I'm considering offering an alternate title - maybe Jumping On Couches For Dummies.

But! That's of secondary importance. I've started playing NetHack again, and it's more fun than ever. Not that it ever wasn't fun, but every time I start playing it again I realise how much I've missed it. Just need to get out of the Gnomish Mines intact, one of these days. And maybe even Ascend, but that's not for ages and ages yet.

I've got a notion to play Rogue again. If you have a link for a win32-friendly Rogue binary, or for the Rogue source (how hard can it be to find a C compiler?), then please, please post it here.

And that's it for the moment. Off to go and set foot in the Dungeons of Doom all over again.

Date: 2005-08-09 02:40 am (UTC)
From: [identity profile] mrpyro.livejournal.com
I've got the CD version of UFO.

Was never as big a fan of TFTD: it was a good game mostly, up until the first ship-based terror mission, which I just found intensely dull. You'd get to the point where there were only one or two aliens left, and they'd hide in wardrobes, forcing you to go back through every room you'd been through and double check them for cowering Lobstermen. You'd finally find him and stab him with a vibro-drill on about turn 38... at which point the lower deck mission starts. It just sapped my enthusiasm for the game.

Date: 2005-08-09 05:43 am (UTC)
From: [identity profile] palmer-kun.livejournal.com
The CD had the Windows versions I believe. I didn't keep track of all the versions.

TFTD did suffer from the "missions too long" problem. Especially if you started running short of ammo.
The difficulty level was also insane compared to UFO. Plus the fact that 90% of missions were in the bloody dark as well, simply because of deep water. TFTD = annoyance.

Apocalypse could have been a good game... if it didn't try to be X-COM.

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