Early testing has confirmed that playing the Darkworld Theme from The Legend of Zelda: A Link to the Past when walking somewhere is, indeed, as silly as it sounds.

And yet, kind of fun - except for the part where you wish you had a sword to hack at the grass with, to see if money and health fall out1.

Which is precisely what a small group of men in bright orange vests were doing, at any rate. Or, presumably that's what they were doing; puzzlingly, next to their "men at work"2 sign, they had another that read "SLASHING AHEAD", leaving open the possibility that they were actually writing fanfic in the shade of their large yellow machines.


And let's pause here for a moment to picture them having a 'shipping war.

"Those pairings have been on display in your local planning department..."



Next, a link stolen from [livejournal.com profile] kdsorceress, a game so fiendishly hard you'll be utterly amazed: You Have To Burn The Rope. There's a walkthrough in case you get stuck, and a credits song when you eventually solve all of the puzzles.



Also: I couldn't help but make that icon when I saw that panel of Wednesday's QC comic - and then it took but seconds before it occurred to me that out of context, it looks rather like they're about to do the dance from Thriller.

Mental images indeed.

  1. Health would be especially good, as opposed to my present arrangements - those arrangements being intermittent coughing fits, a veritable pharmacopeia arrayed on one of the shelves of my desk, and sinuses that could do with a "NO VACANCY" sign. Grrr, *coughcoughcoughittycough*, argh.
  2. Not to be confused with Men at Work. Or, for that matter, Men Without Hats3.
  3. It is entirely possible that 2 was just an excuse to link to the Safety Dance - for which I hadn't previously seen the film clip. It's... kind of odd, really, but at least avoids other potential pitfalls of filmclippery4.
  4. Like, say, a short, jocular dance from Peter Garrett - who moves about in much the same way when speaking in Parliament.5
  5. I'M OFF-TOPIC AND I HAVEN'T EVEN CLICKED 'POST' YET.6
  6. ...much like always, really.

Date: 2008-04-09 03:58 pm (UTC)
From: [identity profile] kdsorceress.livejournal.com
*giggles!* Yay, you have stolen both a game1 and my ability to ramble within footnote-chains2.

Both of which are awesome.

~Sor

1: Not the game that I just lost. YHTBTR.
2: Is it telling that I'm honestly shocked that none of those clips were of the awesome muppets clip that's been cycling 'round my friends list3?
3: And indeed, you're one of the people who appear to have brought it to my attention. Gyuh, curses, FOILED AGAIN!.

Date: 2008-04-09 11:50 pm (UTC)
From: [identity profile] active-apathy.livejournal.com
It's possible you've not previously noticed my footnotes tag, which doesn't yet tag all my footnoting.

And, more specifically, this entry.

Date: 2008-04-09 04:50 pm (UTC)
From: [identity profile] aurora-z.livejournal.com
Hahaha I love that icon from QC! :-)

Date: 2008-04-10 12:08 am (UTC)
From: [identity profile] active-apathy.livejournal.com
Hooray! And I also have a Chernobylore one, mostly in case I ever need a shouty icon. Or, I suppose, another Hanners icon.

Date: 2008-04-09 08:50 pm (UTC)
From: [identity profile] laurenmitchell.livejournal.com
I can't understand that game! How do you beat the big boss? The walkthrough tells me nothing!

Date: 2008-04-10 12:14 am (UTC)
From: [identity profile] active-apathy.livejournal.com
Ohnoes! But not all is lost: there's a video walkthrough - but be warned, it doesn't bother to explain some of the more advanced tricks needed to defeat the Grinning Colossus.

Date: 2008-04-10 04:45 am (UTC)
From: [identity profile] laurenmitchell.livejournal.com
Huh. You'd think that people would make a bit more of an effort to make these things understandable. Where's the fun in a game that's so fiendishly difficult that nobody can ever beat it?

Date: 2008-04-10 04:49 am (UTC)
From: [identity profile] active-apathy.livejournal.com
Maybe they got tired of mazes and guess-the-verb puzzles in text adventures, so they had to make something IMPOSSIBLE. Surely they should explain how to burn the rope, or, for that matter, why. WHY? WHAT'S MY MOTIVATION, ROPE BURNING GAME PERSON? GRINNING COLOSSUSESESES ARE PEOPLE TOO, YOU KNOW.

Date: 2008-04-10 04:51 am (UTC)
From: [identity profile] laurenmitchell.livejournal.com
I just feel so sorry for the chandelier, unwittingly used as a pawn in the merciless attack against the Grinning Colossus.

Date: 2008-04-10 04:55 am (UTC)
From: [identity profile] active-apathy.livejournal.com
No-one ever bothers to ask the chandeliers what they think, whether they're falling on nameless minions, or on the stereotyped villain, or on the Tarrasque; there they are, minding their own business, then suddenly hack! Snap! And they go crashing down to kill something, without so much as an offer of grief counselling. Or cake. Or new candles.

Date: 2008-04-09 10:14 pm (UTC)
From: [identity profile] trueflight.livejournal.com
Woo! I burned the rope! *feels accomplished*

I love the credits song.

Date: 2008-04-10 12:15 am (UTC)
From: [identity profile] active-apathy.livejournal.com
So do I! It's not Still Alive, but it's still quite entertaining - and quite rewarding, after such a long and difficult game.

Date: 2008-04-10 12:03 am (UTC)
From: [identity profile] ladyphoenixia.livejournal.com
In a post of amusing things, it was the phrase "short, jocular dance" that got me laughing. Hahaha.

Date: 2008-04-10 12:19 am (UTC)
From: [identity profile] active-apathy.livejournal.com
I like to think there can be something for everyone. :D

Date: 2008-04-10 08:48 am (UTC)
From: [identity profile] lilacsigil.livejournal.com
I love it when I see the "slashing ahead" sign! We have variant which is "roadside slashing".

Date: 2008-04-10 02:04 pm (UTC)
From: [identity profile] active-apathy.livejournal.com
Hee! I laugh in their general direction. :D

Nice quote

Date: 2008-05-06 11:27 am (UTC)
From: (Anonymous)

What the large print giveth, the small print taketh away.


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