Hiro is officially on my list of best characters ever. Officially.
I think he may have tele-ported there.
That is all.
Well, ok, it's not all, but that's just because I remembered other stuff.
Firstly, a
metaquotes post yesterday has made me want to start a game of Nomic.
Secondly, I think it might almost be useful if I added fandom tags to my taglist. It'd likely have things like Buffy, Firefly, Angel, Firefly, BSG, Firefly, and so forth. Oh, and Firefly.
So! A poll.
[Poll #905342]
I think he may have tele-ported there.
That is all.
Well, ok, it's not all, but that's just because I remembered other stuff.
Firstly, a
Secondly, I think it might almost be useful if I added fandom tags to my taglist. It'd likely have things like Buffy, Firefly, Angel, Firefly, BSG, Firefly, and so forth. Oh, and Firefly.
So! A poll.
[Poll #905342]
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Date: 2007-01-12 12:14 pm (UTC)Half your posts used to be about Firefly, but less now. And not much about QC recently, which, y'know, not good.
I'd ask what Nomic is, but I'm due out the door.
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Date: 2007-01-12 12:17 pm (UTC)So, Nomic. It looks like fun.
And... I'm incredibly behind on QC. I'll catch up tomorrow, I think, in some insane festival of catching up with QC.
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Date: 2007-01-12 12:20 pm (UTC)And if you've any light to shed on structural markup, might I trouble you to at some point have a bit of a look through yesterday's post?
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Date: 2007-01-13 12:46 am (UTC)But thoughts there, just not able to put them in any order (I'm working on a few Wordpress layouts at the moment anyway, very similar process)
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Date: 2007-01-13 01:45 am (UTC)Also, best of luck with the flat-hunting.
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Date: 2007-01-12 01:27 pm (UTC)no subject
Date: 2007-01-12 01:33 pm (UTC)no subject
Date: 2007-01-13 12:07 am (UTC)I was planning to watch them, when I could be bothered to also Acquire them.
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Date: 2007-01-13 01:43 am (UTC)no subject
Date: 2007-01-12 01:46 pm (UTC)Damn you!! ::shakes fist::
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Date: 2007-01-12 01:50 pm (UTC)no subject
Date: 2007-01-12 02:06 pm (UTC)HirosHeroes 1-6. I completely agree.Also, I've been wanting to play Nomic for, like, five years, and never gotten a chance. I am utterly in!
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Date: 2007-01-12 02:10 pm (UTC)Is it bad that I'm already thinking about ways to make the Initial Rules slightly more LJ-friendly? No? Good. :D
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Date: 2007-01-12 05:50 pm (UTC)no subject
Date: 2007-01-13 01:41 am (UTC)I'd also consider replacing unanimous votes, where needed, with something like a 90% supermajority. Also, finding somewhere to keep the full ruleset (though since the size limit on posts is about 63000 characters, one LJ post could comfortably hold all the rules in a typical game).
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Date: 2007-01-13 01:42 pm (UTC)90% supermajority sounds good for basic rules – I think swapping immutable and mutable rules should still require unanimity.
What are you thinking of in terms of turns? I imagine that discussions and votes should last at least a week, but more than one could go on at once.
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Date: 2007-01-13 02:09 pm (UTC)Unanimity is good for transmuting immutable rules. I just wanted to avoid the whole 'the first round of proposals need a unanimous vote' issue. After that, of course, the votes just need a simple majority.
And... that's a good plan; discussion for a proposal can happen during the vote for the previous one.
I'm thinking that, in a given week of play, we'd have at least two posts. One would be an official post - it'd have the result of the last vote, the poll for the current vote, the list of scores, and a notice for whoever's turn it is for the next proposal.
Whoever has the next turn would make the discussion post for their proposal, and they send in the final wording in time for the next week's vote.
I'm undecided as to whether we should notify players a week before their turn, or tell them when it starts. If they get advance notice, it may complicate things for rules that change play order, but it also means that a player who'll be away or such can tell us without it hurting the game.
Thoughts?
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Date: 2007-01-13 04:51 pm (UTC)Yeah, that sounds good. Perhaps we can make it simpler, even – the final rule is whatever form the proposer lists last in the body of the discussion post.
I'm undecided as to whether we should notify players a week before their turn, or tell them when it starts. If they get advance notice, it may complicate things for rules that change play order, but it also means that a player who'll be away or such can tell us without it hurting the game.
Notify the week before, if possible. The escape clause will take care of cases where somebody makes up some indeterministic rule for turn order.
How about rules for absences? Probably should be in 'mutable' rules, but you could have some procedures for votes and such – extensions, maybe.
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Date: 2007-01-14 02:28 am (UTC)The if possible works.
Absences won't affect votes overmuch; I wasn't planning on having compulsory voting be part of the starting rules. It's proposals that could make absences a bit tricky.
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Date: 2007-01-14 03:18 am (UTC)So, it's purely percentage of voting voters that determines passage, even if not all eligible people vote? There should be a rule defining quorum, then.
Actually, that opens up another possibility: how do we handle it if there are insufficient votes? Extend it a week? Penalize players who missed the deadline (or reward players who didn't) at the end of the second week, if a quorum still doesn't exist?
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Date: 2007-01-14 03:27 am (UTC)Failing that, a quorum of 60%+1 eligible voters would work, and it means that nothing could pass in the first round of proposals with less than 54% of the possible votes.
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Date: 2007-01-14 02:29 pm (UTC)no subject
Date: 2007-01-14 02:37 pm (UTC)no subject
Date: 2007-01-14 03:18 pm (UTC)(Have you noticed that the comments get shorter as they're squeezed towards the right here?)
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Date: 2007-01-14 03:25 pm (UTC)no subject
Date: 2007-01-14 04:12 pm (UTC)no subject
Date: 2007-01-14 02:39 pm (UTC)no subject
Date: 2007-01-12 02:07 pm (UTC)Also, yes, Hiro is totally awesome, and I love him to death.
WATCH THE OTHER 9 EPISODES!
I think my caps-lock key is taking over my computer! ALAS!no subject
Date: 2007-01-12 02:11 pm (UTC)*goes to start episode 5*
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Date: 2007-01-12 03:47 pm (UTC)*has show nearly committed to memory*
(episode 5 - you are progressing well!)
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Date: 2007-01-12 04:01 pm (UTC)no subject
Date: 2007-01-13 01:10 pm (UTC)(also, AAAAGH steel GIRDERS.)
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Date: 2007-01-13 01:16 pm (UTC)(Big, heavy, girder-like. Ow?)
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Date: 2007-01-13 05:05 pm (UTC)...might be worth taking a glance at their rulesets anyway, though. Maybe they forgot (or remembered) something we haven't.