Dec. 17th, 2007

I... really haven't been doing much. Except trying to find things to buy, of course, but even that's failed to give me enough to write entries. So, um, something. Maybe I'll even make those ten or so request icons that haven't been done yet; I even have ideas for two of them. Also, I think there was something about dragons.

On the other hand, I feel oddly organised for knowing exactly what my New Year's Day post is going to be. And no, I'm not telling you what it is before then.

Also, there may be mockery of episode 1 of Numb3rs: the Masquerade when I get around to writing it - after all, I have a long list of clich├ęs that were all somehow packed into 40 minutes of TV - but that may take a while yet; both of my drafts have come up as little more than scatterbrained slush, and I'd like it to at least be readable.

So, in the place of actual content (and nicked from everywhere), I have a D&D meme. )


...no real surprises there. Unless you're surprised, in which case there's only one way to find out. So!


[Poll #1106977]



Coming shortly: a completely different poll about a completely different game.
active_apathy: (LJ - Poll icon)

Lexicon!!!

Dec. 17th, 2007 12:59 am
(10 points for anyone who can tell me what the subject line references)

[livejournal.com profile] palmer_kun has notions of starting a game of Lexicon.

Lexicon is a game where players, in the role of scholars in a fictional setting, are collaboratively writing an encyclopaedia. There are twenty-six turns in a game of Lexicon, with each corresponding to a letter of the alphabet.

The player whose turn it is must then write an encyclopaedia entry on a topic beginning with that letter. If undefined topics exist for that letter, they have to pick one of those; otherwise, they can make up one of their own. The entry must link to at least one previous entry (if any exist) and two undefined entries that begin with later letters (unless there's at least one undefined entry for every letter left in the game, in which case no new entries may be created).

Overall, the game can be fairly well described as a blend of role-playing, world-building and creative writing. It runs smoothest as a wiki, but [livejournal.com profile] palmer_kun has some ideas about how it could be adapted to be playable in an LJ comm like [livejournal.com profile] apathy_games.

So!

[Poll #1106984]

And should you have any other ideas or suggestions, do feel free to comment.

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